UX Design
PostUp
Designed to remove the guesswork from finding the right place to work, from cafés to coworking spaces.
Year :
2025
Project Duration :
1 week

Day 1 : Understanding the real problem
The sprint started with understanding how people actually find places to work.
Through quick user interviews, a clear pattern emerged. Remote workers spend too much time searching, comparing, and second-guessing spaces.
The problem wasn’t lack of options. It was lack of reliable, decision-ready information.
Key needs became clear:
Wi-Fi reliability
noise levels
seating availability
proximity and convenience
This shaped the direction early. The product needed to reduce decision time, not just show more options.

Day 2 : Exploring and narrowing ideas
With limited time, exploration had to be structured. I looked at existing patterns across maps, listing platforms, and coworking tools to understand what works and what’s missing.
Multiple ideas were sketched out, focusing on:
how users search
how they compare spaces
what information helps them decide faster
Instead of over-exploring, the focus was on selecting one clear direction. A solution centered around: quick comparison, essential workspace signals, and minimal friction.


Day 3 : Structuring the experience
The strongest concepts were translated into a storyboard.
This defined:
how users discover spaces (map + list view)
how they evaluate options (workspace details, filters)
how they take action (navigate or book)
The focus was on one core journey:
Find → Evaluate → Decide → Go
Everything outside this flow was deprioritized.
Day 4 : Building and testing the prototype
A high-fidelity prototype was built to simulate the core experience.
Key features included:
map-based exploration with café and coworking toggles
detailed workspace profiles with productivity signals (Wi-Fi, noise, seating)
simplified booking and navigation flows
The goal wasn’t completeness. It was to validate whether users could quickly decide where to work.
Design decisions focused on clarity, speed, and reducing friction at each step.
More Projects
New release
Preview
UX Design
PostUp
Designed to remove the guesswork from finding the right place to work, from cafés to coworking spaces.
Year :
2025
Project Duration :
1 week

Day 1 : Understanding the real problem
The sprint started with understanding how people actually find places to work.
Through quick user interviews, a clear pattern emerged. Remote workers spend too much time searching, comparing, and second-guessing spaces.
The problem wasn’t lack of options. It was lack of reliable, decision-ready information.
Key needs became clear:
Wi-Fi reliability
noise levels
seating availability
proximity and convenience
This shaped the direction early. The product needed to reduce decision time, not just show more options.

Day 2 : Exploring and narrowing ideas
With limited time, exploration had to be structured. I looked at existing patterns across maps, listing platforms, and coworking tools to understand what works and what’s missing.
Multiple ideas were sketched out, focusing on:
how users search
how they compare spaces
what information helps them decide faster
Instead of over-exploring, the focus was on selecting one clear direction. A solution centered around: quick comparison, essential workspace signals, and minimal friction.


Day 3 : Structuring the experience
The strongest concepts were translated into a storyboard.
This defined:
how users discover spaces (map + list view)
how they evaluate options (workspace details, filters)
how they take action (navigate or book)
The focus was on one core journey:
Find → Evaluate → Decide → Go
Everything outside this flow was deprioritized.
Day 4 : Building and testing the prototype
A high-fidelity prototype was built to simulate the core experience.
Key features included:
map-based exploration with café and coworking toggles
detailed workspace profiles with productivity signals (Wi-Fi, noise, seating)
simplified booking and navigation flows
The goal wasn’t completeness. It was to validate whether users could quickly decide where to work.
Design decisions focused on clarity, speed, and reducing friction at each step.
More Projects
New release
Preview
UX Design
PostUp
Designed to remove the guesswork from finding the right place to work, from cafés to coworking spaces.
Year :
2025
Project Duration :
1 week

Day 1 : Understanding the real problem
The sprint started with understanding how people actually find places to work.
Through quick user interviews, a clear pattern emerged. Remote workers spend too much time searching, comparing, and second-guessing spaces.
The problem wasn’t lack of options. It was lack of reliable, decision-ready information.
Key needs became clear:
Wi-Fi reliability
noise levels
seating availability
proximity and convenience
This shaped the direction early. The product needed to reduce decision time, not just show more options.

Day 2 : Exploring and narrowing ideas
With limited time, exploration had to be structured. I looked at existing patterns across maps, listing platforms, and coworking tools to understand what works and what’s missing.
Multiple ideas were sketched out, focusing on:
how users search
how they compare spaces
what information helps them decide faster
Instead of over-exploring, the focus was on selecting one clear direction. A solution centered around: quick comparison, essential workspace signals, and minimal friction.


Day 3 : Structuring the experience
The strongest concepts were translated into a storyboard.
This defined:
how users discover spaces (map + list view)
how they evaluate options (workspace details, filters)
how they take action (navigate or book)
The focus was on one core journey:
Find → Evaluate → Decide → Go
Everything outside this flow was deprioritized.
Day 4 : Building and testing the prototype
A high-fidelity prototype was built to simulate the core experience.
Key features included:
map-based exploration with café and coworking toggles
detailed workspace profiles with productivity signals (Wi-Fi, noise, seating)
simplified booking and navigation flows
The goal wasn’t completeness. It was to validate whether users could quickly decide where to work.
Design decisions focused on clarity, speed, and reducing friction at each step.
More Projects
New release
Preview





